A hilarious 90’s point and click inspired graphic adventure that will hit your nostalgia in all the right places.

Sol705 follows an electrifying group of friends who are a part of the extraterrestrial research club. Wander detailed environments, solve puzzles, and engage in quippy dialogue to progress though the game.

The incredibly detail will have you falling in love with point and click adventures all over again. Sol705 keeps the player engaged with interesting characters, cleaver dialogue, and gorgeous environments.

Developer: Patricio Land
Publisher: Patricio Land
Genre: Adventure
Released: In development

Windows, Mac, Linux, Android, iOS
Single Player

Adventure
Point and Click

Sol705’s story takes place in the 70’s winter break in a town called Tucana Lake in Argentina. The game promises the following features:

  • More than 45 original characters!
  • Up to 3 playable characters (human and no humans!)
  • 2D graphics with animations of great quality with the pixel-toon style.
  • Exquisite hand-drawn backgrounds and dozen of ultra weird characters.
  • Fully dubbed to English with subtitles in french, spanish, russian and german!
  • An original soundtrack that goes from punk to the most awkward symphonic rock from the 70’s.
  • Super funny puzzles and amazing stuff to collect and use: old vhs, narcoleptic yoyos, stuffed moles, time continuum chocolate candy and much more!



I got a chance to sit down with the Sol705 demo, and I have to say, I was quite impressed. The game’s look and gameplay feel are very polished for such a small team. Many aspects of a game that you’d expect to suffer due to the restrictions of a small indie team such as sfx, music, graphics, and voice acting are all remarkably solid. Sol705 shows a great attention to detail. No corners were cut, no key dialogue left unvoiced, and no character left without a personality. 

The look and attitude of the game is key to Sol705’s enjoyability. Being a point and click adventure, graphics and environments have to be exciting to wander, and Sol705 delivers. The more pixelated character graphics over the intricate backgrounds work together very well,  and contain stunning detail.

Level design in the demo seems very well thought out. Sol705 will force you to think to advance to new sections of the game, solving complicated puzzles that are just intuitive enough for you to be able to figure out how the many pieces fit together. As I arrived in a larger city environment for the first time, I was surprised how quickly I was able to devise how to go about achieving my goal, thanks to the game’s subtle hinting. You’ll definitely have to pay attention to dialogue, as clues are hidden within each character’s cleaver lines.

On the note of characters, there is much to say about the unique personalities created for each of the character. The clashing of these personalities displayed in the conversations between characters is enough to keep me involved and read the dialogue, something very important for a game that will require you to read every line to look for hints.

Mystery and references around every corner, a distorted reality that mixes american, european and out of this world pop culture influences and lots of amazing wacky sci-fi situations has been set to provide you hours of pure pixelated ecstasy!”

This game pays homage to the great Lucas Arts, Sierra and Delphine Software of yore, making use of the 4 classic interaction verbs: examine, talk, pick up and use. Speaking of verbs, I do believe that a good script is the one thing that can’t be out of this kind of games, so making you laugh, or at least chuckle, in delight with some clever one-liners, funny interactions and sassy comebacks is going to be one of my main goals.”

The passion put into this project is unmistakable. I recommend you play the free Sol705 demo first and judge for yourself! Support this amazing indie game project on Kickstarter with the link on the left-sidebar.